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Beauty's Castle Crypt

Elysium

It seems unobtrusive at first glance, just another brownstone amongst the rows of businesses, yet it draws your gaze. You part the heavy, steel doors easily, stepping in without hesitation. The scents of beer and alcohol mask an underlying odour of mold... as if something... was very old. A magnificent grand piano and a curved oaken bar are all that seem to cast off glimpses of shine and brilliance in the entire room, reflected from flickering candles and lamps.

Squinting your eyes you gaze about, taking in the antique chandeliers that hang from above, the candles that seem strategic in their placement about the room. Barely recognizable, you catch glimpses of paintings upon the walls... the eyes seeming to stare back at you and follow your every movement.

Your gaze sweeps to the right, taking in the amber specks of the fire as they dance across the room. Tendrils of shadows flirtatiously play over the walls covered in damask so old, the patterns seem to have acquired a life of their own. The plush chairs surrounding the hearth look extremely inviting.

The soft tinkle of crystal catches your ear, jerking your gaze to the left, towards the long, curvaceous bar. Its glazed top reveals whorls of ancient wood, hypnotic in their patterns. The myriad swirls of coloured glass reflect what little light filters from candles placed around the bar.

You have found a haven, a safe place for all to speak their ideas. Remember who you are, what you are. You have crossed the threshold, stepping into a World of Darkness...




Rules for The Crypt

by which to Live or Die

If you are a new Visitor to the Crypt and intend to join the Game, please introduce yourself/your character to the Authorities; it is recommended that you post/play in the Crypt Room for a few nights (though you may explore the other various rooms) to learn and gather knowledge before participating in current storylines (SLs). This will help you to learn current characters and present situations as well as any plots that may be developing in gaming areas outside of the Crypt, within ongoing SLs.

  1. The Crypt Room is designated Elysium and as such, no violence is permitted on the premises. Weapons may be brought in, but must be concealed within the realms of game-play. Do not be surprised if you are told to leave them at the door.

    Those causing violence and/or damaging the Crypt will be removed for a period of 24 hours.

  2. The Crypt Room is a No Kill Zone and is Neutral to *All* Clans.

    Only the Prince, Seneschal or Sheriff may draw and use weapons within the Crypt room, and then ONLY to enforce the Laws.

  3. The Prince or Seneschal are the Only Ones allowed to Kill within the walls of the Crypt Room, and then Only to enforce the Laws. (In the process of enforcing the Laws, the Sheriff may use necessary means to incapacitate an offender but must hold them in confinement for the Prince or Seneschal's ruling).
  4. No 'new' furnishings can be brought in without the approval of the Prince or Seneschal.

    Visitors found to have destroyed or damaged furnishings will be removed for at least 24 hours, or be at the mercy of the Prince or Seneschal.

  5. In OUR ELYSIUM, the Masquerade will be relaxed while inside THIS establishment, but the Masquerade will still be STRICTLY enforced if you are in a gaming situation in the Gaming Rooms!
  6. SOME FEEDING may take place, however, do so with discretion. Although this room is more relaxed than the other gaming rooms, we will NOT tolerate ABUSE of any rules. FEEDING MUST be consensual!

    Blood based beverages will be served.

  7. Private messaging requires permission from the other person.
  8. Any play done in private message will not be acknowledged as part of a scene or storyline (SL).
  9. Character grievances are to be left outside of Elysium. If there are differences to be disputed or resolved, do so outside the walls of Elysium. Personal grievances are to be left outside the Gaming Rooms as a whole.
  10. Gaming behavior should follow the Established Customs of the ‘Kindred’ as outlined for White Wolf's Vampire: The Masquerade, as currently practiced by Civilized and Mature Netgoers.

    Research the Masquerade and your chosen Clan at White Wolf (or White Wolf Wiki).

  11. This Elysium is under Camarilla rule. Whereas All are welcomed All must obey the LAWS and RULES. Any questions are to be presented to the Seneschal.
  12. Be sure to check the General Gaming Room Rules for further guidelines.






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